by Mr. Mean-Spirited
Curses are more than magical spells designed to bring some harm to your enemy. Hexes are that, it is true – but, in the grand scheme of things, curses also become something far more powerful. Curses are a secret, sinister way of resetting a world that has gone off kilter. If you think of the cosmos as a sort of celestial grandfather clock, then curses are keys to the firmament.
Cursing your enemy is an attempt to put things right. Curses are an attempt to repair all the ways that you were personally wronged. By making things right for yourself, you restore the harmony of the cosmos. When you curse a personal foe, you rectify the heavenly order. By getting revenge for yourself on the microcosm, you recover the balance of the existence on the macrocosm. Curses are tools of divine redress.
1. Curses do not allow you to forget how you were originally harmed by your enemies. Throwing a curse forces you to come to a realization of the extent of everything that your adversaries are trying to do to you. Crafting a curse necessitates that you to recognize the magnitude of your torment. Curses demand that you come to terms with reality. Working a curse brings you to an awareness of all the ways you have been wronged by those around you. Rather than seeing yourself plagued by bad luck, you recognize a deliberate attack being waged against you.
Curses use a sort of psychic energy to harm a chosen foe. You must dwell upon all the wrongs you have suffered in the past in order to generate that mental energy.
2. Curses affix blame. Curses define agent who caused the problem in the first place.
Curses identify the source of the maladies you have endured. Your curse must precisely identify the recipient. Curses will only work if you have a specific target.
You must identity the victim of the curse by exact name. You must select one particular focus upon which to work your harm.
3. Curses promise a distinct and distinctive misfortune to your enemy. Curses require specific punishment for your suffering. The more precise the misfortune that you wish upon the recipient, the greater the chance of success. Do not frame a curse with a vague hope like "drop dead"; instead, use as much detail as possible: "drop dead when you trip on the stairs going into your basement and impale yourself through the eye on a rusted reinforcing rod." You want an obscure piece of information about your antagonist that will "worry the victim" like a tongue wiggling a lose tooth – your target’s constant fretting will eventually cause the thing to come out and about. You want your foe to involuntarily envision the scenario: the rust on the iron rod protruding from the eye socket.
You must meticulously detail what is to befall your foe.
Curses are all about precision. You must single-out the target and exquisitely detail what is to happen to the bastard. The more you know about your enemy, the better you are able to fabricate a curse.
4. Your curses must promise greater misfortune to your victim than the recipient originally caused you. The hex is like a fulcrum that levers a small slight against you into a massive counterattack upon your foe. The only way that a curse might work is to overwhelm your enemy. Your curses must display a diabolical ingenuity and be inordinately destructive. The more brutal the jinx, the better the probability of success. If you are going to the trouble of cursing someone, you might as well go all out.
You must craft a curse of astonishing cruelty.
Despite what do-gooder Christians would like to imagine, a successful curse never boomerangs upon the maker. It is only when an individual throws a weak, half-hearted curse at a foe does that enemy then fling back a more powerful curse of his own. If you don’t want any boomerang, your curse must promise the utter destruction of your antagonist.
Cures are naturally more effective if your intended victim learns that you are working an act of revenge against him. However, if your hex does not promise grandiose brutality, you risk having your jinx over-powered by your enemy's imprecation of even greater barbarity. For your own self-protection, you must be merciless in your curses. Pity can utterly destroy you.
5. The actual format of a curse requires verbal repetition. No matter from which folk tradition the spell might originate, curses always include repetitive phrases. It is not the precise wording that is as important as the restatement. Think of the repetition as the windings in a transformer, repeated words amply the voltage of the curse. The verbal reiteration helps to focus your will upon the target.
When designing a curse, you must repeat the way that your foe is to be punished.
6. Curses take time to work their evil. Curses psychologically demoralize the target victim, but that psychic debilitation will take weeks. Hexes devastate surely, but slowly. Curses are like an acid that slowly corrodes the lifestyle of the adversary.
You must be patient when working a curse upon an enemy.
You must, for instance, continually imagine the murder and mutilation of your adversaries. When you can see the dismembered bodies of your foes behind closed eyelids, you will see those very same disfigured limbs when those lids snaps open. Throwing a curse is simply a matter of envisioning that future massacre of your antagonists.
For the curses to prove successful, you must never forget how you were wronged. The power of your next curse requires that you always keep in mind the success of your last hex. Curses improve with practice. Your every wish must be the complete devastation of your enemies.
There are no small, inconsequential slights. Getting cut-off in traffic is not a random act. The limo driver who gives you the finger is not just trying to insult you, but also to disrupt the totality of cosmic order. If you do not curse the bastard who maligns you, then you prevent the celestial equilibrium from being restored. To maintain this sacred balance, hexing your foes must become part of daily life. Cursing your enemies is absolutely necessary to reinstate the harmony of existence. If someone dishonors you, then your curse needs to be automatic and instinctive.
Not to curse your enemies with impending torture is to permit all creation to remain out of balance. Revenge does the heavens a favor.